— issue #208

Gamedev.js Weekly #208

Articles

Meet the Counter Strike e-sports team where everyone is over 60
They’re called the Silver Snipers. Nicknames include Knitting Knight and Teen Slayer.
Andrew Webster at The Verge

Procedural narrative cupcakes
Everything in archaeology is a jigsaw puzzle. This is one of the core ideas behind Heaven’s Vault, and in particular behind its artefact system.
Heaven’s Vault updates

Full Throttle remastered: curating a classic
Striking the balance in the production of a video game remaster is tricky business. You can easily please as many fans as you disappoint.
Yujin Kiem at Gamasutra

Tutorials

Play Stack the Crates HTML5 game, my take on Tipsy Tower concept – source code available
Another day, another Tipsy Tower post, this time to show you my take on this concept.
Emanuele Feronato's blog

Game developer’s guide to graphical projections (with video game examples), part 1: introduction
This article series explains one of the fundamentals of drawing: how to draw three-dimensional things correctly.
Matej ‘Retro’ Jan at Medium

Competitions

GitHub Game Off 2017 winners

Tools

Pixi-Engine - provides a minimal engine-like structure for developing games with Pixi.js

Gradient-Palette - random color palette generator

Phaser Editor v1.4.4 released

Demos

The night before Christmas...

3D Christmas tree animation

Games

Roto Blaster

Zombie Strike

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