— issue #156Gamedev.js Weekly #156
Articles
Phaser in 2016 and beyond
A look back at the news and numbers of Phaser in 2016, and what the New Year holds.
Richard Davey at Phaser
Monopoly's radical, anticapitalist, feminist origins
A brief history of Monopoly.
Andy Warner at The Nib
Developers describe their most memorable game moments of 2016
In a year full of great games, we all have one or two indelible gameplay moments that stand out for us.
Joel Couture at Gamasutra
Game developer Brianna Wu plans to run for Congress in 2018
Brianna Wu, a game developer who stood up for women facing harassment in the game industry, has decided to run for the U.S. House of Representatives.
Dean Takahashi at GamesBeat
How Miniclip took mobile by storm to rack up one billion downloads
Originally making its name in the browser space where it picked up tens of millions of users, Miniclip has successfully made the jump to mobile over the last few years.
Craig Chapple at Pocket Gamer
Jobs
JavaScript / HTML5 Game Developer (m/f) @ SOFTGAMES, Berlin
Apply to 4,000+ Companies with One Application
Create your Hired profile to get top companies to start applying to hire you.
Tutorials
Fun with spells using Phaser
I’ve always love seeing spell effects in games, here’s an attempt to do a few ones.
David Ang's blog
How to draw charts using JavaScript and HTML5 Canvas
I will show you how to use JavaScript and the canvas as a means to display numerical information in the form of pie charts and doughnut charts.
John Negoita at Tuts+ Code
Tools
Out of Kontrol - input mapper Phaser plugin
Resources
Humble GameDev software bundle
Videos
Make a JavaScript drum kit in vanilla JavaScript
Making a modern version of Space Invaders using TypeScript
Games
Codexplorer
Shadows of Adam