How Blizzard coped with World of Warcraft's blood plague and other early disasters
How do you maintain control over an entire virtual world populated by millions of people? You don't.
Steven Messner at PC Gamer
Browsers, not apps, are the future of mobile
A common refrain in discussions over the future of mobile is that “eventually, all mobile apps will be iOS or Android apps.”
Hugh Durkin at Intercom
Microsoft introduces HoloJS for developers to create Windows holographic experiences with JavaScript
Developers building HoloLens and VR experiences with the Windows Holographic platform can now build apps with JavaScript through Microsoft’s ChakraCore engine.
Luke Jones at WinBuzzer
The game industry's disposable workers
Contractors are a growing proportion of labor, but they have few rights.
Colin Campbell at Polygon
JavaScript / HTML5 Game Developer (m/f) @ SOFTGAMES, Berlin
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How to create a game using SVG animations
I wondered if I can create a simple game with these. Like a really beautifully crafted, very detailed game that has every little element animated.
Greg Hovanesyan at Codepen
Create a HTML5 game like Space is Key using Phaser, tweens and Arcade physics – step 3: adding particles
Now it’s time to show how to make the player die with a particle explosion if the square hits an obstacle. See also step 4: adding background and colors.
Stop particles from sliding in Phaser
When you have your skeleton’s bones flying away into pieces, you want them to fall where the skeleton was and stop it’s bones from sliding along the floor.
David Ang's blog
Three.BasicThirdPersonGame - game starter kit