HTML5 is the next $100 billion game platform
We believe over the next 12 months, billions of mobile messenger users will become prolific consumers of games and apps using HTML5 and messenger bots.
Albert Lai at Venture Beat
NaturalMotion's CEO on the long road to the launch of Dawn of Titans
It is important to say that this is one game, and it’s very, very important, but it’s one game in a portfolio of games.
Craig Chapple at Pocket Gamer
Super Rad Raygun's self-imposed constraint: a 2-bit color palette
Modern devs are paying homage to the unmistakable Game Boy aesthetic.
Jack Yarwood at Gamasutra
Dear JavaScript
I wanted to talk to you about a problem in our community that we need to address.
James K at Medium
5 tips for finding success as an Indie Game Developer
While being an indie designer remains a gamble, experts prove the right tools and mindset can make a difference.
Zach Budgor at Intel iQ
JavaScript / HTML5 Game Developer (m/f) @ SOFTGAMES, Berlin
Apply to 4,000+ Companies with One Application
Create your Hired profile to get top companies to start applying to hire you.
How to create a gamebot in Telegram with nodejs
We immediately got to work and created a bot specifically to serve some of the games created with our HTML5 game creation tool.
Kiko Almeida at WiMi5
Pyramids of Ra HTML5 game engine made with Phaser step 2: adding harder tiles
The first new tile you will find is a harder tile which needs the player to cross it twice before disappearing.
Emanuele Feronato's blog
Redesign your display list with spatial hashes
This tutorial will give you an idea of how structuring data spatially can be an easy way to boost performance.
Omar Shehata at Tuts+ Game Development
Gamedev.js workshop in Warsaw, Poland this Sunday
Evil Glitch on Steam Greenlight