Progressive web apps running as native OS X apps
Progressive Web Apps are getting ready for desktop.
Vlad Filippov at Opera Dev
Using a texture atlas to optimize your game
In a 3D game, the UI is usually made of 3D elements (such as planes or boxes) with textures.
Matteo Sciutteri at Tuts+ Game Development
HTML5 prototype of iOS hit “Hero Slide” made with Phaser – controlling the game with swipes
I am showing you how to control our Hero Slide prototype using swipes.
Emanuele Feronato's blog
JS MythBusters - optimization handbook from a high level point of view
Radians explained (SVG + JS, no library)