Why no one wants to hear about the game you just finished making
Let me state the obvious: it’s tough marketing a game!
Nick Hester at IndieWatch
How to take advantage of textures in the vertex shader
What textures allow you to do is to store an incredible amount of data that is easily retrievable by the GPU.
Tequila Works at Gamasutra
Control your HTML5 game character like in vvvvvv mobile game with Construct2 – adding more directions
It was almost exactly two years ago when I blogged about controlling your HTML5 game character like in vvvvvv mobile game with Construct2.
Emanuele Feronato's blog
HTML5 racing game with Phaser
I want to explain the entry in Phaser with the help of a racing game, we will create. The whole source code is available at the end of this post.
Daniel Wuggenig at Anexia blog
Match 3 Bejeweled HTML5 prototype made with Phaser – suggesting moves
When you create a Match 3 game, a very important feature to help unskilled players or to introduce some kind of tutorial is to suggest a possible move.
Emanuele Feronato's blog
Pixel art animation and drawing web app powered by ReactJS
Neon hexagon-forming particles
Enhance HTML5 game sound with Dolby Audio
Make a game with Ember by Matt McKenna
Why make non-commercial games? When to do it commercially?