— issue #126

Gamedev.js Weekly #126

Articles

Introducing BoxArt: a library to help build HTML games
We’ve been busy building some Open Web Games at Bocoup. As we did so, we realized there was a dearth of resources for making performant, fun web games using the DOM.
Z Goddard at Bocoup

How to choose the best publisher for your mobile game – part 1
The goal is to provide fellow developers an actionable framework with which they can pursue and evaluate the suitability of different publishers on their business case.
Jukka Hilvonen's blog

Top developers can have a life outside coding
We, as an industry, are going to a dangerous place when we don't just expect, but require people to keep working after work.
Belén Albeza's blog

Me, My Dinosaur, and our failed Kickstarter: a crowdfunding post-mortem
Let’s not mince words: our recent Kickstarter campaign to fund the puzzle-platforming adventure game Me And My Dinosaur was a failure.
Andrew-David Jahchan at Gamasutra

Mosh Pit Simulator
I’m proud to announce, that my next game, Mosh Pit Simulator is coming to VR in 2016.
Sos Sosowski's blog

How technology hijacks people’s minds — from a magician and Google’s design ethicist
When using technology, we often focus optimistically on all the things it does for us. But I want to show you where it might do the opposite.
Tristan Harris at Medium

Basics of building 3D games on the Web
You might think that 3D games are harder to develop than 2D because of the extra dimension you have to take into account, but it’s easier than you think.
Andrzej Mazur at Mozilla Hacks

Tutorials

Easily add Google’s DoubleClick ads in your HTML5 games with a little Phaser plugin
If you plan to add ads, it can be quite a pain since there isn’t that much information around the web about HTML5 content and ads.
Emanuele Feronato's blog

GLSL Shaders and WebGL
Shaders use GLSL, a special OpenGL shading language with syntax similar to C, which is executed directly by the graphics pipeline. There are two types — Vertex Shaders and Fragment Shaders.
MDN Games

Tools

Phaser Arcade Slopes plugin

Cryengine from Crytek is open sourced

Resources

Kronbits RPG assets

The psychology of video games

Demos

Distorted button effects

Screamy Bird

Games

Massive Match

Slay.one

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