Introducing the B3 JIT Compiler
This post reviews how the FTL JIT works, describes the motivation and design of B3, and shows how B3 fits into WebKit’s compiler infrastructure.
Filip Pizlo at WebKit blog
How to use pathfinding in Phaser
I’ll show how to use a pathfinding library. At the end, we will build a map where we can click to where we want our character to move.
Renan Oliveira at GameDev Academy
HTML5 prototype: player movement like in TwinSpin game with Phaser
Basically you have two spinning orbs. Each orb spins around the other orb, one clockwise and one counter-clockwise.
Emanuele Feronato's blog
Making and using a generic Enemy class with ES6 in Phaser
I decided code the enemies by creating a generic enemy class that extends Phaser Sprite, and then add actual enemies as extensions of that class.
Niklas Berg's blog
Introduction to Web MIDI
It’s a protocol that allows electronic musical instruments, computers and other devices to talk to each other.
Stuart Memo at Tuts+
Codemurai - Learn to make games, apps and website on your phone
AirConsole HTML5 Game Contest 2016 - win 1500 USD!
Maperial.js, a JavaScript API to create dynamical WebGL maps
Sublime Text plugin for Phaser API auto completion
Goo Create particle experiment