— issue #107

Gamedev.js Weekly #107


Updated WebGL benchmark results
A bit over a year ago, we released a blog post with performance benchmarks for Unity WebGL. We figured it was time to revisit those benchmarks.
Jonas Echterhoff at Unity blog

7 uses of procedural generation that all developers should study
In the right game — Diablo, Rogue, Spelunky, Daggerfall, Elite, Spore, even the likes of Football Manager — procedurally-generated content is magical.
Richard Moss at Gamasutra

Your life is tetris, stop playing it like chess
I grew up playing chess. It taught me a lot of great lessons about competition — and a lot of wrong lessons about life.
Tor Bair at Medium

Mistakes you might want to avoid for your game
Albert Einstein once said: “Anyone who has never made a mistake has never tried anything new”. One can learn from others and avoid making the same mistakes.
Scott Johnston at Spil Games

A look at asm.js and the future with WebAssembly
I decided to look at asmJS from the mindset of an experienced C/C++ developer to see just how far one can push this system.
Maya Posch's blog

How to make games that last
All of us dream of making games that will last for years. None of us can predict whether we will succeed.
Justin Gary at Gamasutra


Create a HTML5 prototype of the iOS game Dashy Panda with Phaser
It’s an endless runner with a Panda looking for rice bowls and avoiding spikes.
Emanuele Feronato's blog

Quick tip: how to render to a texture in Three.js
I'll show you how to do it, and then walk you through a practical example of rendering a moving cube onto the surfaces of another moving cube.
Omar Shehata at Tuts+ Game Development

How to make a turn-based RPG game in Phaser – part 1
We will create a turn-based RPG game, such as the Final Fantasy series. First, we will create the battle state for our game.
Renan Oliveira at GameDev Academy


Bluemix & Node.js Battle


QICI Engine 1.05 released

Rayo, the lightweight text editor for Phaser


Interphase #1 - 400 page book filled with Phaser awesomeness

Kenney game assets 2

Phaser ES6 demo


SVG animated guitar

Alex the CSS husky


GGJ16 Global Game Jam 2016 teaser trailer

HTML5 Game Development with Mozilla - intro


Guardians of the Galaxy: Defend The Galaxy

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